Charlie Stickney, Writer
Charlie is a writer/producer who's worked various fields of the entertainment industry (animation, film, television… basically everything but porn) for close to twenty years. He’s been fortunate enough to work for companies including: Sony Pictures, Revolution Studios, Hulu and Scholastic Productions.
He's also always had a love for comics. An avid collector in his youth, while in college, Charlie interned in the editorial offices at Marvel Comics. And were it not for a job offer in Los Angeles, the plan after graduation was to move to New York to write for comics and television. And while Los Angles brought him an an amazing wife and two beautiful children, White Ash is a chance to make that long delayed dream a reality.
Conor Hughes, Line Artist
Conor lives with his wife in Hopewell, NJ. After graduating from the School of Visual Arts he was part of a team of graphic designers at the United Nations. Setting out on his own he has since pursued freelance comic and illustration work. Winner of the Mark Millar new talent showcase for rising stars in the comic industry, Hughes has been published by several companies, including Image Comics. You can find more of Conor's amazing comic work HERE.
Fin Cramb, Colorist
Fin loves all things comics and can be usually be found happily working into the wee small hours in his studio in Edinburgh, Scotland. Fin’s previous credits include working on ‘Savant’ (Dark Horse), ‘Planet of the Apes’ (Madefire), 'Peter Pan the Graphic Novel; (Birlinn) and ‘The Johnny Cash Project’. Give Fin a shout on Twitter @Finsomniace.
Heather Antos, Editor
Heather spends her days as the girl who will never grow up. Having worked as an Editor at Marvel, primarily on the Star Wars and Deadpool lines, as well as being one of the creators of breakout character Gwenpool, she now spends her days as a freelance story consultant in video games and comics for companies like Bungie, Activision, Disney, Lucasfilm, Image Comics and more.